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[Substance] Any substance that does not output basemap uses normal map f...
Developed a substance material in substance design 4.6.2 that does not require or use a basemap/albedo. However when imported into U... Read more
IL2CPP compile error when script contains method group of interface to d...
How to reproduce: 1. Open attached project- Project contains a single script: using System; public interface IMyInterface<T>{v... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps:1. Open the attached project “UITK_Shortcut2“2. Change Main Menu/Edit/Play Shortcut to any single key3. Open Debu... Read more
Crash on detail::ComputeShaderSnippetKey when entering the Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. If it does not crash close the Editor and repea... Read more
[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...
Prerequisites:You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticInstan... Read more
Caret is not visible in the majority of search bars and text fields afte...
How to reproduce:1. Open the user's attached project2. Open Window > Asset Management > Localization Tables3. In the Localizat... Read more
[URP][Package Samples] Missing scripts in Unity 6
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
CullingGroup.IsVisible returns false when the GameObject is in Game View
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/scenes/test stage 1 mechanical“ Scene3. Enter Play Mod... Read more
New tag + button not always responsive on click
Create a new project, select the Main Camera in the scene and go to the Add tag... option in the inspector. Try to click the + butto... Read more
An error, that can not be cleared, is thrown when disabling reference va...
Reproduction steps:1. Open project “AssemblyLoadException“2. Select “Flexy.Deploy.OSX“ in the Project window3. Disable “Validate Ref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved