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"Platform AndroidPlayer does not support graphics device type OpenGL ES ...
Reproduction steps:1. Open the “ASDQWE” project2. Observe the Console Window Expected result: No warning is visibleActual result: “P... Read more
Moving GameObjects appear translucent when using Camera.Render() with mo...
How to reproduce:1. Open the attached “IN-84036” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result5. Select th... Read more
A "NullReferenceException" error is thrown when trying to Add Tags and L...
How to reproduce:1. Open the “TDS.zip“ project2. Open the “GameScene“ Scene3. Select any one GameObject in the Hierarchy4. Click on ... Read more
[Windows] Shaders are compiled synchronously when "Asynchronous Shader C...
How to reproduce:1. Create and open a new project from a URP Sample Template2. Enable the “Asynchronous Shader Compilation“ checkbox... Read more
[Android] Input field covers the whole Player screen when it is selected
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Click the white inpu... Read more
NullReferenceException is thrown when selecting Audio Clip with Auto Pla...
How to reproduce:1. Open the attached “AudioClip.zip” project2. Select the buttonhard.wav asset from Assets/buttonhard.wav3. Ensure ... Read more
Unicode literals are replaced with rectangle symbol when entering Unicod...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Text (TM... Read more
Only the first video in WebGL plays smoothly when Linear Color Space is ...
Reproduction steps:1. Open the attached “TestVideo.zip” project2. Build and Run for WebGL (File > Build and Run)3. Click anywhere... Read more
Cinemachine Camera drifts when having multiple Parent GameObjects in the...
How to reproduce:1. Open the attached “IN-83830” Project2. Locate and open the "Playground" Scene3. Enter Play mode4. Locate the "Ca... Read more
[Mac][URP][RG] RenderTexture.Create failed with RenderGraph when resizin...
Reproduction steps:1. Open the “IN-84162.zip” project2. Make sure the Scene view is opened3. Make sure that the “Graphics” → “Render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask