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Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “SampleScene“ Scene3. Enter the Play Mode Expected result: Th... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more
[Linux] Editor panel focus gets switched when the arrow keys are pressed...
How to reproduce:1. Create a new project2. Enter Play Mode3. Make sure the Game view is focused4. Press the left arrow key Expected ... Read more
A "TextMesh Pro Essential Resources are missing" Console error is thrown...
How to reproduce:1. Create a new project2. Open the Project Settings3. Import the Essential Resources (if required and allowed)4. Op... Read more
Camera Background Solid Color does not Render
Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more
Documentation Link does not work when the "New Panel Settings" question ...
Repo steps: Open Unity Scene Right click the project window Choose "create" > "UI Toolkit" > "Panel Settings Asset" Click the ... Read more
Sprite Renderer loses default material when launching project on b20 or ...
Reproduction steps:1. Open attached project on 5.4.0b192. Open scene3. Notice that on the top of the Game sprites are visible (attac... Read more
CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more
Collapsing the "Packages - Unity" section leaves the selected package no...
How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure the "In Project" section is selected4. Select ... Read more
[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...
Repro steps:1. Open attached project2. Build and Run on a Quest3. Using the toggles adjust the levels of FFR Actual: FFR doesn't get... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code