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"Export" menu item appears active in Project window while "Export Packag...
Steps to reproduce: Case 1: Create a Unity project Go to a "Project" window Select "Burst" package Right-click and select "Export{}"... Read more
Transition delay is ignored when opacity is listed before scale in trans...
How to reproduce:1. Open the attached “IN-134445” project2. Open the scene “SampleScene”3. Enter Play mode4. Press the green "Toggle... Read more
Animation Clip Render Pipeline Converter does not detect Animation Clips...
Steps to reproduce: Open the attached project Open the Render Pipeline Converter window (Window -> Rendering -> Render Pipelin... Read more
“NullReferenceException” error thrown in the Console when pressing kebab...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Graphics tab Find Pipeline Specific Settings,... Read more
“Asset Packages/com.unity.render-pipelines.universal/Runtime/RendererFea...
Steps to reproduce: Create a new project using Universal 3D template Open Package Manager (Window > Package Management > Packa... Read more
"ArgumentException: No valid types in required type list" error is throw...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimizat... Read more
[Android] Fix profiling during early application startup to match other ...
OverviewCurrently, Android profiling only starts after the first frame has occurred, which is inconsistent with other platforms. Ste... Read more
[Silicon] Crash on os_unfair_recursive_lock_lock_with_options when openi...
Steps to reproduce:1. Install and open the Razer Synapse app2. Open any Unity Project3. Observe the crash Reproducible with versions... Read more
Build fails with a warning when running Unity Editor’s csc.dll manually ...
How to reproduce:1. Extract and open the attached “NetcodeRepro.zip“ project2. Navigate to the project folder using the Terminal3. E... Read more
"Virtual Texturing" can be enabled on a Web Platform even though it is n...
How to reproduce:1. Create a new Unity project2. Switch to the Web Platform3. Go to Edit -> Project Settings -> Player -> W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings