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Fixed
Fixed in 6000.3.16f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a4
Votes
0
Found in
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-135060
Regression
Yes
"ArgumentException: No valid types in required type list" error is thrown when opening an object picker menu in the "Preloaded Assets" in Player Settings
How to reproduce:
1. Create a new Unity project
2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimization -> Preloaded Assets
3. Set the "Size" to 1
4. In the "Element 0" field, press the object picker menu and observe the results
Expected results: The menu is opened
Actual results: The menu is not opened and the "ArgumentException: No valid types in required type list" error is thrown
Reproducible with: 6000.3.0a4, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.3.0a3
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
First lines of error:
ArgumentException: No valid types in required type list
UnityEditor.RequiredTypeList..ctor (System.Collections.Generic.IEnumerable`1[T] requiredTypes, UnityEditor.SerializedProperty property) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorGUI.RequiredTypeList.cs:57)
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Resolution Note:
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.6.0a4):
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.5.0b8):
Fixed in 6000.5.0b8
Resolution Note (fix version 6000.4.7f1):
Fixed in 6000.4.7f1
Resolution Note (fix version 6000.3.16f1):
Fixed in 6000.3.16f1