Search Issue Tracker

Active

Under Consideration for 6000.6.X

Votes

0

Found in

6000.3.10f1

6000.4.0b10

6000.5.0a7

6000.6.0a1

Issue ID

UUM-135060

Regression

Yes

"ArgumentException: No valid types in required type list" error is thrown when opening an object picker menu in the "Preloaded Assets" in Player Settings

Audio Authoring

-

How to reproduce:
1. Create a new Unity project
2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimization -> Preloaded Assets
3. Set the "Size" to 1
4. In the "Element 0" field, press the object picker menu and observe the results

Expected results: The menu is opened
Actual results: The menu is not opened and the "ArgumentException: No valid types in required type list" error is thrown

Reproducible with: 6000.3.0a4, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.3.0a3

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

First lines of error:
ArgumentException: No valid types in required type list
UnityEditor.RequiredTypeList..ctor (System.Collections.Generic.IEnumerable`1[T] requiredTypes, UnityEditor.SerializedProperty property) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorGUI.RequiredTypeList.cs:57)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.