Search Issue Tracker

Fixed

Fixed in 6000.3.16f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a4

Votes

0

Found in

6000.3.10f1

6000.4.0b10

6000.5.0a7

6000.6.0a1

Issue ID

UUM-135060

Regression

Yes

"ArgumentException: No valid types in required type list" error is thrown when opening an object picker menu in the "Preloaded Assets" in Player Settings

Audio Authoring

-

How to reproduce:
1. Create a new Unity project
2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimization -> Preloaded Assets
3. Set the "Size" to 1
4. In the "Element 0" field, press the object picker menu and observe the results

Expected results: The menu is opened
Actual results: The menu is not opened and the "ArgumentException: No valid types in required type list" error is thrown

Reproducible with: 6000.3.0a4, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.3.0a3

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

First lines of error:
ArgumentException: No valid types in required type list
UnityEditor.RequiredTypeList..ctor (System.Collections.Generic.IEnumerable`1[T] requiredTypes, UnityEditor.SerializedProperty property) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorGUI.RequiredTypeList.cs:57)

  1. Resolution Note:

    Fixed in 6000.6.0a4

  2. Resolution Note (fix version 6000.6.0a4):

    Fixed in 6000.6.0a4

  3. Resolution Note (fix version 6000.5.0b8):

    Fixed in 6000.5.0b8

  4. Resolution Note (fix version 6000.4.7f1):

    Fixed in 6000.4.7f1

  5. Resolution Note (fix version 6000.3.16f1):

    Fixed in 6000.3.16f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.