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Delete, Duplicate, Find, Frame Selected and Copy/Paste are not working o...
Reproduction steps: 1. Open "FocusNotEditable.zip" project2. Open "SampleScene" scene3. Select "CubeA"4. "BUGREPORT" -> "Set NotE... Read more
Scrubbing in the animation time line keeps adding triangles to the trail...
To reproduce:- Open attached project- Launch scene "trailtest"- Open the Animation window- Select "trail_emitter" in Hierarchy View-... Read more
CollisionFlags.Below C# example fails to compile
http://unity3d.com/support/documentation/ScriptReference/CollisionFlags.Below.html C# example should be: if ((controller.collisionFl... Read more
Replacing collider fails if script requires component of type Collider
1. Create a script called ExampleTrigger.cs and paste the following lines in it: [RequireComponent(typeof(Collider))]public class Ex... Read more
EditorWindow documentation is wrong in relation to create window
this page in the documentation is wrong according to how to create and show an editor window :) http://unity3d.com/support/documenta... Read more
Screen flickering when resizing content player window.
Screen flickering when resizing content player window. Repro Steps: 1. Unzip the attached file2. Run /BlinkTest/html/test.html3. Thi... Read more
GUI.Window windows in an EditorWindow do not cause ScrollView areas to e...
To reproduce 1. Open project attached user's latest mail2. select TestObject3. go to Tools -> WisdomTools -> Target Editor wit... Read more
GPU Profiler for Terga shows incorrect numbers
Tested device:ASUS Transformer Prime TF-201 Steps to reproduce:1. Open AngryBots project2. Check 'Autoconnect profiler' and 'Develop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument