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0
votes
Not Reproducible
Closer framing for asset previews using Bounding Spheres
The new preview window: Assets are very small/farway compared to if you preview a material. Read more
0
votes
Won't Fix
On Application.OpenURL browser does not receive focus when standalone is...
When a windows standalone is in fullscreen, and Application.OpenURL is invoked,the newly opened browser window does not receive focu... Read more
0
votes
Won't Fix
No warning on import if file type is unsupported
To reproduce:- Create a new project- Try to import the attached .m4a file by right-click in Project View.- Observe that on Windows a... Read more
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Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12