Search Issue Tracker
Column order resets after switching filters in Lighting Search window
Reproduction steps:1. Create a project2. Window > Render > Lighting Search3. Click “Toggle Saved Searches Panel” button in the... Read more
Pipeline Specific Settings kebab button in Project Settings window for H...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Project Settings > Graphics section3. Fin... Read more
Editor memory leak in VisualElement when recompiling in a blank URP project
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
The macOS Player is built to a different folder than the selected one wh...
How to reproduce: Create a new project on Windows 11 Create a “Build“ folder in the project directory Open File → Build Profiles Swi... Read more
Black screen in Player when building the HDRP project with Vulkan Graphi...
How to reproduce:1. Create a new HDRP project2. Make sure to use the Vulkan Graphics API3. Build and Run the project and observe the... Read more
Incorrect help box text displays class names in Rendering Debugger GPU R...
Steps to reproduce: Create a project Go to "Window -> Analysis -> Rendering Debugger" Select the "Rendering" item Expand the "... Read more
TableEntryAdded event is not triggered when a new entry is added in the ...
How to reproduce:1. Open the attached project “IN-138267”2. In the menu bar, select “Window → Asset Management → Localization Tables... Read more
"Build and Run" on Ubuntu opens two instances of the Player at once
How to reproduce:1. Create a new Unity project2. Go to File -> Build and Run3. Observe the results Expected results: Only one ins... Read more
Developer Data framework hyperlink in the Diagnostics Project Settings t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
"Add Scene to Scenes in Build" pop-up reappears after Scene has already ...
Steps to reproduce: Create a new project using Universal 3D template Go to Window > Multiplayer > Multiplayer Center Set the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS