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UI Toolkit UI with Constant Physical Size Scale Mode changes size in Dev...
How to reproduce:1. Open the attached "IN-135243_SourceCode.zip" project2. Open the "Main" scene3. Add the Device Simulator tab by g... Read more
Error thrown when double-clicking on a log message or opening an Asset
How to reproduce:1. Open the attached “IN-136085_timeline” project2. Open the “Test” Scene3. Enter Play mode4. Double-click on the “... Read more
“Cyberpunk” AI Model doesn’t generate characters
Reproduction steps:1. Create a new project2. Install AI packages by clicking AI button in the top Editor toolbar and then clicking “... Read more
Loading popup is shown again when clicking an already selected AI genera...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" Go to AI > Generate New > ... Read more
Synthetic bold applies to a label instead of "Bold" Font Weight when usi...
How to reproduce:1. Open the attached “Test Font Asset Fallback.zip” project2. In the Project tab, select the “Assets” folder3. In t... Read more
Search Query blocks disappear after adding multiple Operators type block...
Steps to reproduce: Open the attached project In the Search window, add an And operator Add a second And operator Observe the search... Read more
Panel.Pick() returns incorrect elements when the target UIDocument's Ren...
How to reproduce:1. Open the attached “IN-134930“ project2. Open the “Scene“ scene3. Enter Play mode4. In the Game view, click on th... Read more
Collections package fails module verification when compiling and adding ...
How to reproduce:1. Open the attached “IN-134916” project2. Observe the Console Actual result: “Burst internal compiler error” is th... Read more
Exporting a .csv file includes entries with ExcludeEntryFromExport when ...
How to reproduce (Option 1):1. Open the attached “IN-136611” project2. Open the “SampleScene” scene3. Navigate to Tools → Localizati... Read more
No Prompt to restart the Editor appears when Changing Active Input Handl...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > Player At the top right corner of the Window click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS