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Multi Select options are not displayed in the Inspector when selecting a...
Steps to reproduce: Open any Project Enable the "Use new Hierarchy window" flag in the Preferences Window's General panel In any Sce... Read more
[OpenGLES] Object is rendered black when platform is set to Android and ...
Steps to reproduce:1. Open the attached user's project "BlackModel_OpenGL_Android.zip"2. Make sure the current platform is selected ... Read more
Local/World space toggle button overlaps with Output ParticleStrip Node ...
Steps to reproduce:1. Create new Unity project using HDRP 3D project2. Create Empty VFX Asset and open it3. In VFX Workspace create ... Read more
Animation window can be zoomed out way further than the maximum values a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Templates set as favorite does not update the sorting in the Create a n...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Ribbon trail mesh collapses into a single line from 2D line extrusion wh...
Steps to reproduce: 1. Open the scene “SampleScene”2. Select the “RibbonTrail” GameObject3. Observe the Scene view. The ribbon mesh ... Read more
Addressables build fails when "ADDRESSABLES_ADD_DEFINES" is added to Scr...
How to reproduce:1. Open the attached project “IN-136173”2. Open the Addressables Groups window3. In the Addressables Groups window,... Read more
Dynamic Buffer Container page navigation appears when more than 5 Elemen...
Reproduction steps:1. Create a new project2. Install Entities package (Window > Package Management > Package Manager > Unit... Read more
Incremental spikes in EntityCommandBuffer.Playback when being sent a rap...
How to reproduce:1. Open the “My project.zip“ project2. Open the “MainMenu” scene3. Left of Play mode button select “Default” and th... Read more
[MaterialConverter] Autodesk Interactive material Rendering Mode Fade is...
Steps to reproduce: Download attached project and open in Unity. Select the AutodeskInteractiveFadeRendering.mat material in the Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor