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"ArgumentException: No valid types in required type list" error is throw...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimizat... Read more
“Asset Packages/com.unity.render-pipelines.universal/Runtime/RendererFea...
Steps to reproduce: Create a new project using Universal 3D template Open Package Manager (Window > Package Management > Packa... Read more
“NullReferenceException” error thrown in the Console when pressing kebab...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Graphics tab Find Pipeline Specific Settings,... Read more
Animation Clip Render Pipeline Converter does not detect Animation Clips...
Steps to reproduce: Open the attached project Open the Render Pipeline Converter window (Window -> Rendering -> Render Pipelin... Read more
Transition delay is ignored when opacity is listed before scale in trans...
How to reproduce:1. Open the attached “IN-134445” project2. Open the scene “SampleScene”3. Enter Play mode4. Press the green "Toggle... Read more
"Export" menu item appears active in Project window while "Export Packag...
Steps to reproduce: Case 1: Create a Unity project Go to a "Project" window Select "Burst" package Right-click and select "Export{}"... Read more
[Windows] Search window refreshes and first search result gets highlight...
Reproduction steps:1. Create a new project2. Click Search button in Editor top toolbar to open Search window3. Type anything in the ... Read more
Multi select is not handled correctly when exporting Packages in the "Pr...
Steps to reproduce: Create a Unity project Go to a "Project" window Select "Packages" Right-click and select "Create UPM Package..."... Read more
“Readme.asset” Asset elements are cut off in Search window Inspector Panel
Reproduction steps:1. Create a new project2. Create > Material3. Click “Global Search” button in Editor top toolbar to open Searc... Read more
[Linux] TMP Font Asset pop-up Window opens on the secondary monitor when...
Steps to reproduce: Make sure you have two monitors available for testing Set up secondary monitor to be position to the right of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS