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"Shader warning in 'Hidden/Light2D': implicit truncation of vector type"...
Steps to reproduce: Create a new project using Universal 2D template Go to File > Build Profile Click Build Observe Console once ... Read more
Addressables Groups are sorted indefinitely when the AddressableAssetSet...
How to reproduce:1. Open the attached project “IN-132596”2. Ensure that Visual Studio or JetBrains Rider is selected as the External... Read more
UI Toolkit throws warning and fails to clear references when fields are ...
How to reproduce:1. Open the attached “IN-133603_RuntimeBindingError.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4.... Read more
Crash on memcpy when opening a scene with specific Assets
How to reproduce:1. Open the attached “IN-128772” project2. Open the “GeoTests” scene3. Wait for ~1 - 2 minutes4. Observe the crash ... Read more
Sprite Bones get deformed when enabling/disabling a GameObject in the Pl...
How to reproduce:1. Open the attached “IN-132949“ project2. Build and Run the Player3. Click the icon in the bottom left corner of t... Read more
Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedba...
How to reproduce:1. Open Unity Hub2. Click the account icon3. Select "Send Feedback"4. Observe the page that opens Actual result: Us... Read more
“Shader warning in 'Hidden/Universal Render Pipeline/CopyDepth’…” warnin...
Reproduction steps:1. Create a new project2. Build And Run3. Observe the Console Actual result: “Shader warning in 'Hidden/Universal... Read more
Universal 3D Template Version displayed in Hub does not match the Downlo...
Steps to reproduce: Open Unity Hub Start creating a Project Select the Universal 3D Template Click on the "Read More" text under the... Read more
2D light leaks through ShadowCaster2D when ShadowCaster2D components are...
Reproduction steps:1. Open the attached "IN-127959_Small.zip" project2. Open the “Assets/Scenes/Map.unity” Scene3. Enter Play mode4.... Read more
Texture is not applied on a Custom Render Texture when a Cubemap is sele...
How to reproduce:1. Open the attached project “IN-132737”2. In the Project window, select the “Assets/CRT Cubemaps/CRT Cubemap“ Cust... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS