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[NetworkWriter] NetworkWriter.Write always takes values from the start o...
Steps to reproduce: 1. Open attached project "808515.zip"2. Open scene "repro"3. Run it4. In console notice comparison of NetworkWri... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps:1. Open the “PS_test.zip” project2. Open the “SampleScene” and Enter Play mode3. Observe the Scene view (expected... Read more
Adaptive Probe Volume Gizmo lines do not render when Scene View is set t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
[Video][Crash] It's possible to enter negative and 0 dimensions for vide...
To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more
Animated Substance and Particles freezes build
How to reproduce:1. Open attached project and the only scene in it.2. Build the project.3. Run it and wait until it freezes (it shou... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
UI Builder Spacing/Border widgets are missing labels
Steps to reproduce: 1. Open the UI Builder 2. Add and select a VisualElement 3. Notice the Spacing and Border widgets are missing la... Read more
Crash on mecanim::skeleton::SkeletonSetDoF when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-114094.zip” project2. Open the “ExportedProject/Assets/Scenes/GameScene”3. Enter Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code