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Votes
0
Found in
6000.0.59f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-121149
Regression
No
Adaptive Probe Volume Gizmo lines do not render when Scene View is set to Debug Draw Mode
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Adaptive Probe Volume GameObject (GameObject > Light > Adaptive Probe Volume)
- Switch to Debug Draw Mode in the Scene View
- Observe the Adaptive Probe Volume Gizmo in the Scene View
Actual results: Gizmo lines are not rendered
Expected results: Gizmo is rendered no matter which Draw Mode is set in the Scene View like with other GameObjects
Reproducible with versions: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Tested on (OS): MacOS Silicon Sequoia 15.6.1
Notes:
- Similar gizmos like in the Collider editing tool are rendered properly, but Adaptive Probe Volume Gizmo lines do not render, only the dots.
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