Search Issue Tracker
[Package Manager] Vulkan Native Rendering Plugin can no longer intercept...
Steps to reproduce:1. Open the attached project user's project "project.zip" on 6000.2.0b2 (2bdac9ac0d74)2. Open the Editor.log3. Se... Read more
Grid Rotation values are set form the negative values to the positive va...
How to reproduce:1. Create a new Unity project2. In the Scene view, open the "Grind and Snap Settings"3. Set the "Rotation" field to... Read more
Moving Grid to Handle sets Scene Grid Position to Infinity
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. Observe Position X, Y, Z val... Read more
Overlays are focused when using the "Frame Selected in Window under Curs...
Steps to reproduce: Open any Project In a Scene create any Game Object In Scene View's Grid Overlay enter any value Select the creat... Read more
Changes to Splash Screen in inactive Build Profile are not displayed in ...
Reproduction steps:1. Create a new project2. Press “Add Build Profile” button in Build Profiles window (File > Build Profiles)3. ... Read more
UnityEvent does not get pasted to a uGUI component when trying to copy i...
How to reproduce:1. Open the attached "IN-132255_My project.zip" project2. Open the "SampleScene"3. In the Hierarchy, select TestObj... Read more
Typing “Infinity” into Grid and Snap Settings Rotation value fields thro...
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. In Grid Transform > Rotat... Read more
UI Buttons that are rendered in World Space are not interacteable when i...
How to reproduce:1. Open the attached “IN-133962.zip” Project2. Open the “SampleScene”3. Open the Game View Window and set it to Dis... Read more
Scene view camera speed pop-up appears empty or cut off when Scene view ...
Steps to reproduce: Create a new project Universal 3D template Make the Scene view really narrow horizontally Right-click in the Sce... Read more
Disproportionally large impact on CPU frame time when writing to a rende...
How to reproduce:1. Open the attached project “IN-126506”2. Build and run the project3. Open Profiler window (Windows → Analysis → P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS