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The input and output have incompatible types error is shown in VGX graph...
Steps to reproduce: Create a new HDRP project Create Visual Effects > Visual Effect Graph > Minimal System Add a Skinned Mesh ... Read more
[UI Toolkit] Missing documentation about RegisterValueChangedCallback be...
Steps to reproduce: Open the attached project Open the TestScene Observe the Game view: in-game UI displays a text field with a valu... Read more
[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...
Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
Importer gets in an endless loop, or "This default asset was generated b...
Reproduction steps:1. Open a new project2. Drag and drop the attached audio file “ReproAudio“ in the Project window3. Observe Expect... Read more
Editor performance degrades when PlayableDirector with multiple bindings...
Steps to reproduce:1. Open the attached “IN-116503_PlayableDirectorTest - FAV 3 - New Project - URP.zip“ project (link in the intern... Read more
[Android][Vulkan] Memory leak on some Adreno devices when Graphics API i...
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Wait for about 20 seconds Expected result: The Player doesn’t cr... Read more
Find prefab components in scene is broken in new hierarchy
Steps to reproduce: Setup an scene object with a reference to a prefab component (see picture) !image-2025-10-15-16-57-16-247.png! S... Read more
Hide flags of hierarchy nodes not being captured properly
Steps to reproduce: Open any project and include the attached script to a game object Enter play mode mouse left click {}Expected re... Read more
Number "0" is not visible in Unity Documentation page button tooltips
Reproduction steps:1. Create a new project2. Help > Unity Manual3. Hover over the arrow button on the left side of the page for t... Read more
[Windows] Entering large numbers in Project Settings Project Auditor sec...
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Project Auditor section (i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument