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0
votes
Fixed

[GPUPLM] Crash in RadeonRaysMeshManager::RemoveGeometry while baking Ter...

Progressive Lightmapper

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Jun 15, 2020

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Version/s: 2020.1.0a17, 2020.1.0b13

-Editor crashes while baking Terrain game object using Progressive GPU Lightmapper.-Occurs on with NVIDIA GeForce GTX 1060 3 GB &amp... Read more

2
votes
Fixed

[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...

Metal

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Jun 15, 2020

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Version/s: 2018.3.0f1, 2018.4.0f1, 2018.4.24f1, 2019.4.0f1, 2020.1, 2020.2, 2021.1, 2021.2

Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D> Cube3. Drag the cube to Project window to make a Prefab4. Double... Read more

8
votes
Not Reproducible

IL2CPP Build Game Not Loading

Package: Visual Scripting

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May 12, 2020

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Version/s: 1.4.11f2

Original issue link ---- I can build my game but after Unity splash logo the game crashes. Using Vulkan, IL2CPP and Deferred renderi... Read more

0
votes
Duplicate
0
votes
Not Reproducible

[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...

Scene Management

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May 22, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4

How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more

0
votes
By Design

Render Pipeline Editor Resources asset isn't saved in the HDRP Default S...

Package: Scriptable Render Pipeline HD

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May 11, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.2

How to reproduce:1. Open attached project "hdrp_final.zip"2. In the Menu bar, go to Edit > Project Settings...3. In the Project S... Read more

5
votes
Fixed

AssetDatabase.ForceReserializeAssets modifies data when used on a Prefab...

Asset - Database

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Jun 02, 2020

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Version/s: 2019.3.0a3, 2019.3.15f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1252436 repro" project2. Copy the content of Assets/HubProduction.prefab and save it for late... Read more

10
votes
Fixed

Crash when using AssetDatabase.FindAssets in a custom PropertyAttribute ...

Mono

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Jun 15, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open user-submitted project (AssetDatabaseBug.zip)2. Open the file 'TestClass.cs' and uncomment line 10([Formerl... Read more

1
votes
Fixed

IDropHandler is not triggered when the dragged object has IPointerDownHa...

uGUI

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Jun 15, 2020

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Version/s: 2020.1.0a19, 2020.1.0b12, 2020.2

How to reproduce:1. Open user's attached "Drag Drop Bug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Drag and dro... Read more

0
votes
Fixed

The Editor's 'hasUnsavedChanges' functionality loses changes when at lea...

Profiling

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Jun 15, 2020

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Version/s: 2020.2.0a15, 2020.2.0a16

How to reproduce:1. Open attached project "hasUnsavedChangesInvalidChanges.zip" and scene "SampleScene"2. Open Profiler Window3. Cli... Read more

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