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[BiRP SG] Shader Graph compiles with errors when using Built-in Shaders,...
How to reproduce:1. Open the "ShaderGraphTest" project2. Switch platform to "Android" (File > Build Settings > Android > Sw... Read more
"NullReferenceException: Object reference not set to an instance of an o...
Steps to reproduce: Create a 3D project Add any 3D game object for example "Cube" Go to the "Window" menu and select "Search" ->"... Read more
UNITY_ARGS_TEX2DARRAY_NOSAMPLER doesn't exist
We provide a bunch of macros in HLSLSupport.cginc to work with different graphics APIs in a consistent way.We have macro groups for ... Read more
HDRP Quality Preset labels get cut off in the Project Settings
Steps to reproduce:1. Create a new HDRP project2. Go to Edit>Project Settings3. Select the HDRP section under Quality in the side... Read more
Editor crashes on mono_jit_runtime_invoke when entering the Play Mode
Reproduction steps:1. Open the attached project “CrashAnimCtrlOverride”2. Open “Assets/Scenes/SampleScene.unity”3. Enter the Play Mo... Read more
Button only responds to interactions on main display when using a multip...
How to reproduce:1. Open the attached user’s project “MultiDisplayBug.zip”2. Build And Run or enter Play Mode3. Hover the mouse curs... Read more
Hard instead of soft shadows are rendered on transparent materials when ...
How to reproduce:1. Open the “URP Beta” project2. Open the “SoftShadowBug” Scene3. Change “Rendering Path” to “Deferred” in “Assets/... Read more
Editor freezes for a few seconds when moving a group of GameObjects in t...
How to reproduce:1. Open the user-attached project “HDRBug”2. Open the scene “SampleScene”3. In the Hierarchy, under the GameObject ... Read more
IL2CPP Player crashes when there aren't enough Thread Static Slots
There are currently no reproduction steps Reproducible with: 2022.2.12f1 Reproducible on: Windows 10 Original report:1. What happene... Read more
Articulation Body tree changes behavior after attaching a trigger Collider
How to reproduce: Open the attached project Enter Play Mode Observe the different behavior of the 2 rightmost articulation trees Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code