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Reimport All spawns the error message: "m_PathToGUID.
Reimport All spawns the error message: "m_PathToGUID.count(goodPath) == 0" To reproduce:- Open attached project- Reimport All and ob... Read more
Changing between the Multiple and Single sprite import creates memory leak
Changing between the Multiple and Single sprite import settings created the following messages in Console: "!GetPersistentManager().... Read more
[ExecuteInEditMode], OnDisable is called twice on startup
Duplicate of case 557206Steps to reproduce:- Load the scene "test"- Press play- Observe the log messages. There are two log messages... Read more
Adding a sub-asset by code breaks an icon and the Inspector view
To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more
Unable to get Microphone names on Japanese Windows
Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more
Video plays upside-down, not full screen and the app crashes instead of ...
Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more
Sub Emitter Module particle systems do not unpause with ParticleSystem.Play
To reproduce:1. Open attached project2. Open scene "ParticleSystemBug"3. Enter play mode - a particle system is created, paused and ... Read more
Script compiles when static function tries to access property
To reproduce 1) Download project and open2) Open "test" scene3) Run game4) In console notice error "InvalidProgramException: Invalid... Read more
When using english UK keyboard, the quote key is also caught as a backqu...
To reproduce: 1) Download and open project2) Open "Test" scene3) Set keyboard language to English UK4) Play scene5) Press backquote ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ping/Highlight animation pauses playing when a GameObject was selected in the Search window and the Actions context menu is opened
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component