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Text and numbers clashes, when a user has a small screen or a layout, wh...
To reproduce: - Make sure that the Project Browser has the Two Column Layout - Make a search for the type of textures - Observe the ... Read more
[TextMesh] Changing the font size of the text mesh changes the position ...
By design: Yeah looks like it's happening for non-TextMeshes too (e.g. legacy GUIText, 4.6 UI) have the same problem too - there's s... Read more
There is no way to multiselect objects in the Exporting Package window
Objects in Exporting Package window cannot be multiselected (with Shift+Click, Control+Click) in order to include/exclude them from ... Read more
External: Chrome + 4.0.0b6 plugin version - Move mouse in a circle while...
Chrome + 4.0.0b6 plugin version - Move mouse in a circle while holding mouse button fails. Repro Steps: 1. Do a fresh clone of Man... Read more
[Flash] Shuriken setParticles resets emitted particles
In webplayer/editor, setParticles correctly updates existing particles. In flash, setParticles causes any existing particles to disa... Read more
Last part of video file preview is blank white in Editor
import the attached movie file in the Editor and Preview it. The last 5-10 seconds of the video you can hear the sound, but the imag... Read more
Profiler continues to report AudioSources as playing even when they've ...
Steps to reproduce : - open the scene AudioDropoutDemo - open the profiler and make the Audio graph visible - run the scene - press... Read more
Out of Memory exception when mass placing ridiculous amount of trees
Create a terrain, add a tree and from the Terrain menu choose Mass Place Trees. Change the default value in there with something lik... Read more
Tree Bend Factor should be limited to values that make sense
Currently the Tree Bend factor when adding a Tree (to be painted on a Terrain) can be set to any value including Infinity. That can ... Read more
Cannot search by terrain in the Hierarchy or Project tab
Steps to reproduce : - open a new project - create a terrain - type t:terrain and notice that the terrain is not show *note : The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL