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Unity 3.5's importer doesn't deal with negative x scale
"type == m_TransformInfo.transformType" error message is written in console windows if script has negative x scale. Read more
Prefab errors when not all components of quaternion are overridden
Errors in the console when importing the project. Steps to reproduce : - just import the project attached to this - open the scene... Read more
Decals flickering on Radeon cards (Z-fighting?)
Steps to reproduce : - open the rar file attached to this case - go to pix_data folder and start PIX_Test.exe - place the decals on... Read more
"Stats" shows 3 Render Textures when only 2 are activated
To reproduce 1. Open attached project 2. Launch the 'first' scene 3. Open the "Stats" in Game View 4. In Hierarchy View, select... Read more
Drag and drop re-parenting does not work for multi-selection
In the editor hierarchy selecting multiple GOs and (shift-click) and dragging them on to another GO (and release mouse) moves (re-pa... Read more
Light on Cloth incorrect when rotating the model (recalculate tangents?)
Repro steps: 1. Open attached project in one of notes below. 2. The root containing the cloth is rotated, and cloth normals are wron... Read more
Dynamic Shadow edges seem broken
Dynamic shadow edges cast from the point light seem broken To reproduce open attached project and check out the scene Read more
Unity crashes when baking Occlusion Culling on scene in attached project
Steps to reproduce : - open the scene attached ( t1 ) - rebake occlusion culling - notice the crash Regression compared to Unity 4... Read more
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