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0
votes
By Design

NavMeshAgent currentOffMeshLinkData.offMeshLink doesn't contain the curr...

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Oct 11, 2023

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Version/s: 2021.3.31f1

How to reproduce:1. Download and open the attached "BetterNavMeshAgentRotation" project2. Enter Play mode3. Observe the console wind... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more

0
votes
Active

RNSM: string parsing error in tests for non-english number locale

Package: Multiplayer Tools

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Apr 11, 2024

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Version/s: 2.1.0

Steps to reproduce: see https://unity.slack.com/archives/C01D91UDGKH/p1712750633615909 Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Active

Event functions used for activating/deactivating GameObjects are called ...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-85566_repro“ project2. Open the “SampleScene“3. Drag the “Cube“ prefab over the Scene view4. While ... Read more

0
votes
Won't Fix

Package installed (by dependency) icon is not clearly visible in Light mode

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Nov 21, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a15, 6000.0.0b11

h5. DescriptionIf a package is installed by dependency and the editor is in Light theme mode, in Package Manager, the green checkmar... Read more

0
votes
Fixed

Nativeplugin Vulkan image gets deleted while in use and AccessTexture re...

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Jun 10, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1, 7000.0.0a1

Steps to reproduce:1. Open the attached “UnityProject.zip”2. Make sure the Editor is using Vulkan API3. Open “scene”4. Enter Play Mo... Read more

0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

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May 26, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

0
votes
Fixed

[UI] "Press and Release" for Press Interaction does not trigger action o...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more

0
votes
Postponed

[UI][TerrainInspector] Terrain texture selection outline is subtle

Terrain

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Jan 25, 2017

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Version/s: 5.6.0b5

Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to 'Paint Texture' tab... Read more

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