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TextField cursorIndex / selectionIndex are not set in time for Focus/Mou...
*Summary:* I have a TextField txtf with txtf.selectAllOnFocus = txtf.selectAllOnMouseUp = false. When the user clicks into the te... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps: 1. Open the attached 'My project' 2. Open the 'SampleScene' 3. Enable the 'DrawCamera' GameObject Expected resu... Read more
Materials appear white when importing model as .jas file
Reproduction steps: 1. Open the attached 'importMaterialTest' project 2. Open the 'SampleScene' 3. Observe the 'Test (Jas)' GameObje... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps: 1. Create a new Unity project 2. In the Hierarchy window select any GameObject 3. In the Inspector select any of... Read more
Unity crashes when entering Play Mode using DLL files
How to reproduce: 1. Open the attached project "1428243_DLL Test" 2. Enter Play Mode Expected result: Play Mode is entered Act... Read more
[Android] VideoPlayer stuck on some devices
How to reproduce it: 1. Open the attached project "TESTVideo.zip" 2. Build and Run it on Android 3. Observe the video in an app ... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce: 1. Open the user's attached project "1367548.zip" 2. Load the "SampleScene" Scene 3. In the Hierarchy view go to C... Read more
New Shape tool menu jitters when switching between Shapes
How to reproduce: # Open the attached project "NewShapeMenu.zip" # From Tools > ProBuilder open ProBuilder Window # In the ProBuilde... Read more
Worldspace canvas is not visible under occlusion culling
Reproduction steps: 1. Download and open the attached "My project.zip" project 2. In the Hierarchy window, select the "Main Camera" ... Read more
Custom Reflection Probe cubemap is lost when changing Lightmap Encoding
Jira twin of: https://fogbugz.unity3d.com/f/cases/1376533/ *Repro steps:* # Open repro project (ReproRefProbeLost.zip). # Open ... Read more
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