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Prefabs with a Light Component are listed in the Light Explorer when the...
How to reproduce: 1. Open the user's attached "New Unity Project (5).zip" project 2. Open the "SampleSceneMany" Scene 3. Go to Windo... Read more
Enabling indirect denoising and gaussian AO filter causes bright halos w...
Steps to reproduce: 1. Download and import the attached repro project 2. Open the Scene "SampleScene.unity" 3. In the lighting wind... Read more
Crash in OpenCLRenderLightProbeBuffers after pressing Generate Lighting ...
*Steps to repro:* # Open the attached project and SampleOutdoorsA scene on the macOS machine; # In the Lighting window (Window>Ren... Read more
[iOS] Additional "Depth only" HUD Camera flickers with Google Cardboard ...
How to reproduce: 1. Open project "FlickerTest.zip" 2. Build for iOS and deploy it to a device 3. Press the "Skip" button and observ... Read more
Crashes with InterfaceActionInvoker2<int, Il2CppObject*> when launching ...
Reproduction steps: 1. Open the attached user's project 2. Build and run it with IL2CPP Expected result: The build finishes and lau... Read more
[Backport] [Android] The first video's frame is drawn after some time wh...
How to reproduce it: 1. Open the attached project 2. Build and Run it on Android 3. Download a "MZ 103" video and click a "Prepare" ... Read more
[Backport] Duplicate Unlit Particle System draw calls can't be batched w...
Reproduction steps: 1. Open the user's attached "UnlitBatchingRepro.zip" project 2. Open the "BatchBroken" Scene 3. Enter Play mode ... Read more
[Backport] Particle system ignores the Shape parameter and shoots partic...
How to reproduce: 1. Open the attached project "ParticleZeroSurfaceBug.zip" 2. Open the "Bug" Scene 3. Enter the Play mode Expected... Read more
[Backport] Particle System is not rendering when CommandBuffer.DrawRende...
How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more
[Backport] Crash when trying to render a specific submesh with CommandBu...
How to reproduce: 1. Open the attached project 2. Open the _main Scene 3. Click Play 4. Click Play on Sandbox 1 Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Samples throws warnings in the Console window after import
- UI Builder expands and collapses USS files only by adding or removing selectors
- A vertex stream with a stride of 1 is bound to the GPU in Player when mesh is compressed
- Spot light is not rendered if the Outer Spot Angle is set to below 2.56216 when the Android Build Platform is selected
- StructuredBuffer is not writable to when using DirectX Graphics APIs