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0
votes
Not Reproducible

Selected assets in the Inspector not highlighted in Project Browser anymore

Project Browser/Hierarchy

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Apr 08, 2014

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Version/s: 5.0.0a3

- Open the test scene in the attached project- Select the Main Camera- In the Mesh Renderer component click on the New Material in t... Read more

0
votes
By Design

Master configuration will show Development Build if project was exported...

WP8

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Apr 08, 2014

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Version/s: 4.5.0b5

Master configuration will show Development Build if project was exported with Development Build checked Steps to reproduce:1. Open a... Read more

0
votes
Duplicate
0
votes
Fixed

NullReferenceException when switching FBXImport tabs

Asset Import

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Apr 08, 2014

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Version/s: 4.5.0b7

To reproduce:1. Open attached project2. Select "buck1" in the project3. Open the rig tab4. Switch the animation type to legacy and h... Read more

0
votes
Not Reproducible

In a ScriptableWizard window, text in public fields extends over edges

Inspector Functionality

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Apr 08, 2014

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Version/s: 4.5.0b6

To reproduce:1. Open the attached project (it contains a scriptable window example script)2. Click "GameObject -> Create Light Wi... Read more

0
votes
Not Reproducible

UnityEngine.UI.Text will leak memory if the text property is set more th...

UI

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Apr 08, 2014

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Version/s: 4.6.0b6

To reproduce:1. Open the attached project2. Open the test scene (it contains a uGUI text element)3. Run the scene4. In the profiler,... Read more

0
votes
Fixed

Crash when dragging a prefab in the scene

Assets Management

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Apr 07, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached- open the scene- search for the NestedPrefab prefab- drag the prefab a few times ... Read more

0
votes
Won't Fix

Terrain collider with non-kinematic rigidbody does not collide

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice that the cube falls through the terrain Regressio... Read more

0
votes
Fixed

Enabling trigger on terrain collider throws error

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Create a new terrain2. Enable it's trigger3. "NpShape::setFlag(s): triangle mesh and heightfield triggers are not su... Read more

0
votes
Fixed

Rigidbody that is sligthly inside a terrain falls through

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice the cube is falling even though a relatively smal... Read more

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