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Deleted folders get recreated if their meta files are not deleted
To reproduce: 1. Create a new project 2. Switch the Version control to visible Meta Files 3. Create a folder in the project 4. Open ... Read more
Sprites are not packed when platform is set to iOS and format to "Compre...
To reproduce: 1. Open the attached project 2. Set some of the textures to "Sprite" and "Default - Compressed" 3. Set the rest of the... Read more
RichText <color> tag works only works with lower letters.
To reproduce: 1) Open the attached project and load 'RichTextBug' scene 2) Run it and notice that in console first text writes word ... Read more
# symbol missing in example
-e: see title -repro: --go to Documentation/html/en/Manual/flashexamples-supplyingdata.html --NOTICE the code example says "C" and ... Read more
Game View Doesn't repaint when aspect ratio changed
When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more
table completely broken
-e: see title -repro --go to Documentation/html/en/Manual/ReducingFilesize.html --NOTICE how the table under "How much memory does ... Read more
LODGroup. Selecting None when adding render to a group throws NullRefere...
1. Add LODGroup component to Main Camera. 2. In Inspector panel for LODGroup select any group. e.g. LOD: 1 3. Press button Add to ad... Read more
markup left in list items
-e: see title -repro --go to /Documentation/html/en/Manual/AssetServer.html --NOTICE the list items 2-7 under "Best Practices & Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution