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[Shadergraph] Enum keyword entry display name change is not registered i...
Versions tested: 7.2.1, Master (f1685926ca) Repro steps (HDRP or Universal)1. Create a shadergraph and open it2. Create an enum keyw... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
Crash on Unity::ArticulationBody::CleanupAllShapes when Entering Play Mo...
How to reproduce:1. Open attached project "Case_1220333" and load the scene "SampleScene"2. Go to Edit->Project Settings...3. Cli... Read more
[HDRP] Disc Light Radius cannot be adjusted by sliding the "Radius" vari...
Steps to reproduce:1. Create a new HDRP template project2. Create Area Light3. Set Shape to "Disc (Baked only)"4. Adjust the radius ... Read more
[HDRP] Workflow issue: Ambien Occlusion has some properties grayed out a...
This is not a bug, but a design flaw. I do not know what is the best solution, but a few I see would be: 1) Allow user to tweak thes... Read more
Missing MonoBleedingEdge/etc directory in ZipInstaller raises null refer...
The fix for this has been tested but here is how to verify it for the purposes of closing the case:Build `Build WindowsEditorInstall... Read more
[3D with Extras] Editor crashes on creating a new scene
Editor crashes on creating a new scene Steps to repro:1. Create a new project 3D with Extras.2. File > New Scene.3. Press "Contro... Read more
Windows Build creates a VS Solution for VS2015 even when this version is...
Repro steps:1. Create a new Unity project2. Make sure that Scripting Backend in Player Settings is set to IL2CPP3. In File > Buil... Read more
[SpriteShape] Default colliders are created on center pivot point even i...
How to reproduce:1. Create a new 2D project2. Install the Sprite Shape package.3. Import an image, and edit the sprite to have a cus... Read more
[XR] Oculus Go controller device is missing
moved from https://github.com/Unity-Technologies/InputSystem/issues/211 Steps to reproduce- Editor 2019.1.0b8- Project: https://gith... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets