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Editor performance is very slow when manipulating objects which contain ...
Steps to reproduce : - import the project attached - open the scene "Overkill on Box Colliders" - select all the cubes - try to ma... Read more
2D gravity doesn't work properly
To Reproduce: 1. Open test scene found in attached project (gravitybug.zip) 2. Enter play mode 3. Move a bit to left, move a bit to ... Read more
Crash when deoptimizing the transform hierarchy
Steps to reproduce : - import the project attached - open the Animation window and select Star Group Rotate - in the Inspector clic... Read more
Unable to add two of the same 2D colliders to one sprite
1. Add two of the same 2D collider component to one sprite (sprite collider fx) 2. You get pop up window saying you can't do that Read more
Regression: sprite editor does not slice the sprites
To reproduce: 1. Open New Unity Project 4 2. Select test sprite in project view 3. Open Sprite Editor 4. Slice the sprite 5. Notice ... Read more
Not possible to edit sprite collider in inspector or via hold+shift
1. add sprite collider to sprite in scene 2. observe that there is no edit check box in inspector of said sprite 3. Observe that hol... Read more
undo after adding edge collider component to sprite produces error
1. have sprite in scene 2. add edge collider and then undo the action (crtl+z) console shows error: The targets array should not ... Read more
After editing one polygon-collider edit point, it's impossible to edit i...
1. Have any sprite in scene and add polygon collider component 2. hold down shift and edit the collider 3. Try and edit the polygon ... Read more
Edgecollider is only visible when editing it
1. Have any sprite in scene and add edge collider component to it Observe that the collider is only visible when editing it (though... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window