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NaCl support removed in 4.5, needs to go from docs too
-e: NaCl/Native Client will no longer be supported as of 4.5 and thus needs to be removed from the docs (I guess) -repro (what I fo... Read more
Empty project crashes when built with gle3
1. Create a new project or open the attached one 2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0" 3. Bui... Read more
When using Scoreloop API in current release, it crashes on
1) What happened When using Scoreloop API in current release, it crashes on device after 20 seconds. 2) How can we reproduce it usi... Read more
UnityEvent doesn't handle inheritance in method arguments
To reproduce: 1) Open the attached project 2) Load infectionUI.unity 3) Click play 4) Click 'Video' 5) Observe in the console that a... Read more
Unity Manual page about Searching needs to be updated
https://docs.unity3d.com/Documentation/Manual/Searching.html There have been many changes to how searching works that are not inclu... Read more
[Materials] Material.mainTexture does not work on editor scripts
To reproduce: 1. Open attached project 2. In the assets, navigate to Materials > UI > Mari_DIFF and delete the material 3. Reimport ... Read more
GameObject.FindGameObjectsWithTag() returns selected prefabs
To reproduce: 1. Open attached project 2. Open scene "Example" 3. Enter play mode - a label shows how many gameobjects are there wit... Read more
Foreach statements allocate memory unnecessarily
To reproduce: 1) Open 'demo' scene 2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() al... Read more
Application.CaptureScreenshot does not capture GUI if the superSize para...
Project setup: A button that calls Application.CaptureScreenshot onClick. To reproduce: 1. Open a project that I've sent to the use... Read more
RPC call with byte[] variable causes crash when receiving about 1028033b
To reproduce: 1. Open attached project 2. Open scene ClientOrServer 3. Select "ClientOrServer" in scene. In the inspector put a tick... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines