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Light map parameters text overlap
Light map parameters text overlap Read more
Ambient source and baked sky light in lighting don't have tooltips
ambient source and baked sky light properties in lighting don't have tooltips Read more
Some projects with plugins cannot be build on Windows
When building project on windows, some plugins spew this error:"java.util.zip.ZipException: error in opening zip file" and prevents ... Read more
When Animator Window visible - it uses 10 - 20 % of CPU
When Animator Window visible - it uses 10 - 20 % of CPU 2) How can we reproduce it using the example you attached1 Create new projec... Read more
For Transorm.position 'Add Key' when selecting either x/y/z behaves inco...
For Transorm.position 'Add Key' when selecting either x/y/z behaves inconsistently with 'Add Keyframe' btn on the toolbar 2) How can... Read more
Unity editor crashes when trying to change a pitch of audio source to ne...
Steps to reproduce:1. Create new unity project (or use any other existing project)2. Create a new audio source object (GameObject -&... Read more
[Layout] When you move Keyframe-point out of the bound of Time Frame vis...
When you move Keyframe-point out of the bound of Time Frame visible field - the Scrollbar in "Dope sheet" doesn't reactor the horizo... Read more
Inconsistency between adding script as component for gameobject and as b...
Inconsistency between adding script as component for gameobject and as behaviour in animation state (if user chooses None; it disapp... Read more
The name of a new behaviour (if you searched by it) should be the same a...
(Inconsistency with "Add Component" feature behaviour)1 Create new project2 Create new Animator Controller3 Create an empty animatio... Read more
A registered listener did not receive an event when invoking, after anot...
To reproduce this issue: 1. Open the attached project2. Open 'Test event' scene3. It has a script which creates Unity Event and adds... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected