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Screen.orientation cannot be set to AutoRotation after forcing other ori...
Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & dep... Read more
[Plugins] Native Plugin Importer settings changes do not take effect unt...
To Reproduce: 1. Open & play the scene in the attached project (on a 64bit editor), notice the DllNotFoundException. 2. Goto Wwi... Read more
AssertionException: Expected: not null But was: null, when use Blend Tree
AssertionException: Expected: not null But was: null, when use Blend Tree 2) How can we reproduce it using the example you attached ... Read more
Multiple errors on plugin import
Import the attached project and select any of the dlls in it. Notice that you get NullRefExceptions and"Exception: Failed to parse v... Read more
Adding "Fixed column count" constraint to "Grid Layout Group
To reproduce:1. Open attached project2. Open test3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference between... Read more
Gyroscope support on android has been broken since 5.0.0b11
SystemInfo.SupportsGyroscope shows true on devices which support it, but it does not get enabled and by what there is no functionali... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce:1. Open attached project2. Open BugReportScene3. Press play4. Click Loadscene button5. Notice the amount of materials "... Read more
If there's more than one active Canvas in the scene only the UI elements...
To reproduce:1. Open attached project2. Open main scene3. Click on any of the red panels in the Scene view and notice how they becom... Read more
InputField.OnValueChange event not triggered when setting input field va...
To reproduce:1. Open attached project2. Open main scene3. Press play4. Enter some symbols into input field5. Notice that messages wh... Read more
Null reference exception when clicking Fix Now on a material w/ cubemap
Steps to reproduce:1. Download and import the assets user attached (https://dl.dropboxusercontent.com/u/4946575/CubemapNullRef.zip)2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS