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Angry Bots crashes on Huawei U9508
Angry Bots application crashes hard on Huawei U9508 device. Application runs very slowly, about 1 frame per 10 seconds and it hangs ... Read more
UnityScript incorrectly compiles long stored into int field
Steps to reproduce : - import the project attached - open the scene "Main menu" - press play - press "Start game" and notice Unity ... Read more
EditorUtility.DisplayDialog does not display entire text
EditorUtility.DisplayDialog does not display entire text. Reproduce: 1) Open attached sample project 2) The sample code is located ... Read more
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed pol...
Loading assetbundles created with Unity 3.5.7 in 4.x yields reversed polygon orientations on some faces. Repro Steps: 1. Load the ... Read more
RPC is not implemented on WP8
There are no plans to implement this feature. Read more
No progress bar with Cancel button, when re-importing a single asset
- Open attached project - Right-click on the "30MinuteLongNoiseStereo" audio file - Select Reimport - Observe that the audio file is... Read more
Deformed wheel rotation does not work correctly
Repro steps: 1. Open project "wheelRotation.zip"; 2. Play the scene; 3. For details, check out user's description or watch video bel... Read more
Colliders don't interact with rigidbody that is in the sleep mode
Start the scene. Script MovePlane attached to plane object will wait few moments , that cube on top of it will stop entirely. Then p... Read more
Image Effect Documentation button not working
Steps to reproduce : - import the following Image Effects : Ambient Obscurance Bloom (Optimized) Blur (Optimized) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused