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"Quaternion To Matrix conversion failed because input Quaternion is inva...
Steps to reproduce : - import the project attached - open the scene - press play and notice the errors in the console Read more
image loses source image on button that is using sprite swap when enteri...
1. create button and set transition to sprite swap 2. enter playmode 3. observe how source image switches to 'none' Read more
OSX: Chrome isn't recognizing 4.5.1p2 webplayer
-e: see title, it says "not installed" and the setup page isn't showing the install badge -tested and repro on 10.8/10.9 -repro: -... Read more
Hierarchy highlight is broken (when clicking on an error/warning)
To reproduce: 1. Open attached project 2. Open scene test. It creates a warning about a script name mismatch 3. Enter play mode - a ... Read more
[Plugins] Can't apply changes if Any Platform is selected in Plugin Insp...
- Import attached project - Select gson-2.0 in Plugins/Android - In the Plugin Inspector select Any Platform - Press Apply Selectio... Read more
[Plugins] No way to remove Placeholder in Plugin Inspector once set
- Import attached project - Select gson-2.0 in Plugins/Android - In the Plugin Inspector select Any Platform - In the platform speci... Read more
Curves does not show up in animationwindow in 'add curve' window
1. create button 2. set transition to animation 3. auto generate animation 4. open animation window for button and select 'add curve... Read more
Switching between clips on a button creates NullreferenceException
1. Create button 2. set transition to animation 3. auto generate animation 4. open animation window and switch from 'normal' to 'pre... Read more
Editor crashes when enabling the Cache Server in Preferences
- Open Unity with any project - Go to Preferences -> Cache Server - Enable Cache Server, but don't type any address - Press the Chec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset