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standard assets: outdated image
-e: The image for importing standard assets is no longer up to date -repro:--go to a 5.0 version of /Manual/HOWTO-InstallStandardAss... Read more
LightProbes look wrong in the Editor after project upgrade
- Download the Probe Placer Pro package from the Asset Store in Unity 4.6- Upgrade the project to 5.0- Open the demo scene and selec... Read more
PPtr cast failed when dereferencing! Casting from LightProbesLegacy to L...
- In 4.6, download the Probe Placer Pro package from the Asset Store- Upgrade the project to 5.0- Open the Lighting window and click... Read more
[Usability] Rectangle selection of probes in a light probe group only wo...
If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more
Documentation on LightProbes needs to be updated
See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more
Objects are still affected by light probes even when they are disabled/d...
- Open the Demo scene in the attached project. It has a number of static objects with lightmapping baked for them (after which all l... Read more
[Usability] LightProbeGroup doesn't update in scene as soon as it's disa...
- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scen... Read more
[ReflectionProbes] Changing resolution to an unsupported value causes OS...
To Reproduce: 1. Open scene test in the project attached to the post (662544_reflection_probe_res_runtime) & play.2. Change the ... Read more
Xbox One build postprocessor (and possibly others) are copying native pl...
See 630955 for a repro project. Build for Xbox One. Read more
[ReflectionProbe] RenderProbe breaks when resolution is changed in runtime
To Reproduce: 1. Open scene test in the project attached to the post & play. 2. Notice that the probe's resolution is set to 102... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping