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0
votes
Not Reproducible

WebPlayer can't swich to full screen mode on Opera, Firefox, Chrome, IE.

Webplayer

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Nov 06, 2012

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Version/s: 4.0.0f4

WebPlayer can't swich to full screen mode for game http://www.disneyxd.ca/games/motorcity-drive/ on Opera, Firefox, Chrome, IE Repr... Read more

0
votes
Won't Fix

FullScreen switch not working on IE9 on R2D2Quest game

Webplayer

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Nov 06, 2012

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Version/s: 4.0.0f4

Go to http://www.starwars.com/play/online-games/r2d2-quest/index.html and play the game. It will open it in a pop out window and it ... Read more

0
votes
Won't Fix

WebPlayer: FullScreen mode looks corrupted

Webplayer

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Nov 06, 2012

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Version/s: 4.0.0f3

When switching to Full screen mode, the game appears in the top left corner with the rest of the screen being black. 1. Install Web... Read more

0
votes
Fixed

Display bug in the editor with Multiline Attribute and strings in an array.

IMGUI

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Nov 05, 2012

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Version/s: 4.0.0f3

Display bug in the editor with Multiline Attribute and strings in an array. The Element title shows the value of the string, which i... Read more

1
votes
Fixed

[Culling] Incorrect culling when using mesh rendering with Shuriken

Shuriken

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Nov 05, 2012

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Version/s: 4.0.0f3

There is a culling bug that prevents me from using the more optimized Mesh so I'm stuck using the Billboard which causes more overdr... Read more

0
votes
Fixed

Audio samples do not loop in time with each other when using different a...

Audio

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Nov 04, 2012

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Version/s: 3.5.6f4

MP3 does not loop properly Read more

0
votes
Won't Fix

Fix ATF handling

Flash

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Nov 02, 2012

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Version/s:

We need to fix ATF handling; CalculateMipMapSize etc, are incorrect for ATF compressed textures as they can't just be offset calcula... Read more

0
votes
Not Reproducible
0
votes
Fixed
0
votes
Won't Fix

Switch to fullscreen never occurs when running webplayer input build in ...

Webplayer

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Nov 01, 2012

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Version/s: 4.0.0f3

Switch to fullscreen never occurs when running webplayer build in IE10. Windows 8 IE10. Repro Steps: 1. Get latest manualruntime... Read more

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