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Version control gets disabled when adding asset to newly created folder
As it probably requires to be connected to Subversion repository, here are steps from beginning: 1. Create new project in Unity 2. ... Read more
ArgumentException with Versioning window docked
- Dock the Versioning window soemthere in a project - Create a new project - From the Versioning window, click the Settings button -... Read more
Security class functions missing documentation
-e: see title -repro: --go to http://docs.unity3d.com/Documentation/ScriptReference/Security.html --see that GetChainOfTrustValue d... Read more
OpenGL driver crash on MBP Retina
Start the `game` scene which is located under "Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game", play it, and look around ... Read more
Oculus Rift Skybox issues
The Unity skybox system does not go through the camera projection matrix, so it does not slide with the rest of the geometry in the ... Read more
[Graphics] Shuriken particles blend wildly differently on Radeon & GeFor...
We switched to new Mac agents that run the gfx tests. More specifically: - old: NVIDIA GeForce 320M - new: ATI Radeon HD 6630M Read more
Version control is disabled if e.g. out of date files
Version: Version 4.2.0a4 (446ff42468b3) Version control plugin: Perforce 1. Two editor instances, both updated with latest files fr... Read more
Rendering: Gate corners, especially when device is rotated are not stabl...
To reproduce: 1. Open project Tunnel_runner 2. Enable autorotation 3. Build and run on BB (reproducible both with PVR and Adreno) 4.... Read more
[Deferred] Light culling mask is not respected when using deferred rende...
Steps to reproduce : - import the project attached - open the scene - change to forward and vertex lit rendering and notice the cub... Read more
When applying and GUI.matrix to GUI Window, the contents of the window n...
Steps to reproduce : - open the project attached - play the scene - hover on the "click me" window and notice it works - move the x... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow