Search Issue Tracker
IsOpenForEdit doesn't lock editor
To reproduce: 1. Open IsOpenForEdit 2. Open scene test 3. Select Cube in hierarchy 4. Editor isn't locked (4.2f1) In 4.1.5f1, edito... Read more
Can not change call volume from Unity app
In Eclipse project, using the following code allows changing the call volume with the volume buttons: setVolumeControlStream(AudioMa... Read more
Unity hangs after performing Build and run to iOS
Happens randomly. Seems that Unity is still trying to send messages to xcode. Log attached (Editor-prev.log) "2013-05-31 17:28:25.92... Read more
Unity doesn't inform user, that deferred lightning or soft shadows aren'...
To reproduce: 1. Set deferred lightning on camera 2. Set soft shadows on directional light 3. No info is displayed about being not ... Read more
A Perforce user is allowed to Get Latest on a file that is already at th...
Steps to reproduce : - connect to a Perforce server - create a prefab - right click and notice the Get Latest option although it wa... Read more
Perforce integration issue: P4Merge is not found
Steps to reproduce : - run P4 in 64 bit mode - go to Preferences > External Tools > Revision Control Diff/Merge and notice the message Read more
If SkinStyle is used with TextField it turns into a multiline TextArea
If SkinStyle is used with TextField it turns into a multiline TextArea. If no style is set (default), it is working as expected. TR... Read more
Styling: GameObject Static dropdown needs highlight color
On any GameObject, click on the Name field in the Inspector and press Tab once. The Static dropwdown receives keyboard focus (you ca... Read more
[Gizmos] Gizmos are wrongly displayed an object has negative scale on an...
The bug: - Primitives rendered with Gizmos API appear to be displayed without lighting if using a Gizmo matrix with negative scale o... Read more
Unable to import a package from folder with Chinese name
On 4.1 it crashed Unity But on 4.2 and 4.3 - Unity gives error that it can't import this package 1 Download attached test.zip 2 Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow