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NullReferenceException when adding Scroll Rect Component
Steps to reproduce : - create a new project- create a canvas and an empty game object- add the Scroll Rect Component to the game obj... Read more
WP 8.1 Keyboard is not consistent with WP 8 keyboard
To reproduce:1. Open attached project. It contains a scene with a GUI.TextField2. Build & Run for Windows Store with Phone 8.1 s... Read more
5.0 shader upgrade: some shaders use too many interpolators
Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the follo... Read more
Build & Run Universal apps on Local Machine does not run the first time
To reproduce:1. Create a new project2. Set the platform to Windows Store, with Universal 8.1 sdk3. Set the build and run on to "Loca... Read more
Error message when loading 32 bit dll in 64 bit Unity build needs to be ...
Right now, an error of that kind looks like this:"DllNotFoundException: Assets/Plugins/XInputInterface.dllXInputDotNetPure.GamePad.G... Read more
Vector2 is missing useful members in comparison with Vector3
Vector2 is missing useful members in comparison with Vector3 Since implementation of 2D support in Unity, Vector2 class has not rece... Read more
Mouse cursor may not turn to resize cursor if another tab was resized
Steps to reproduce:1. Open any project2. Resize any Editor tab3. Mouse-over on border of another tab. Mouse cursor may not change to... Read more
Compilation errors after automatic script update in Unity 5
ScriptUpdater converted mapSphere.gameObject.SampleAnimation(mapSphere.animation.clip, (float)i); to mapSphere.animation.clip.Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed