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Render Texture is not cleared before Camera rendering when using Univers...
To reproduce: 1. Download the attached project "rqa-project-grace.zip" and open it in Unity 2. Open "Potential_Bug" Scene 3. Enable... Read more
Light Cookie stops working at certain angles when using a Spot Light
Reproduction steps: 1. Open the attached "1354575.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Disable "CM... Read more
[XR SDK] [URP] Command buffer stops working when grabbing copy of the te...
Reproduction steps: 1. Open the attached project ("CorgiRaytracing.zip") 2. Open the "DEMO_URP" scene 3. Enter the play mode 4. Enab... Read more
[URP] NullReferenceException when exiting PlayMode on "Teaching Samples"...
Reproduction steps: 1. Create new URP Template project 2. In Package Manager window, select "Universal RP" package and import its "T... Read more
[URP] "The currently selected Renderer is missing" warning when opening ...
Reproduction steps: 1. Create new URP Template project 2. In Package Manager window, select "Universal RP" package and import its "T... Read more
[URP] Built-In to URP Render Pipeline Converter freezes during Material ...
How to reproduce: 1. Open attached project "internal-boat-demo-2021.2" 2. In Render Pipeline Converter window, Initialize Converters... Read more
[XR SDK] [URP] Vignette post processing effect is overlapping between eyes
Reproduction steps: 1. Open the attached project ("VR Vignette Test.zip") 2. Open the "New Scene 1" scene 3. Enter the Play mode 4. ... Read more
[URP][Linux] Built-In to URP Render Pipeline Converter Material Upgrade ...
How to reproduce: 1. Open new 3D Unity Project 2. In Package Manager window, install "Universal RP" package 3. In Render Pipeline Co... Read more
Mesh combined and created with Burst Jobs result in vertex input descrip...
Reproduction steps: 1. Open project "LightmapsBakedMesh.zip" 2. Open Project Settings window from Edit > Project Settings 3. Navigat... Read more
[URP] Particles with Premultiply Shader Graph Material become transparen...
How to reproduce: 1. Open the attached "PremultipleMode.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle System ... Read more
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