Search Issue Tracker
InputDeviceTester Sample has missing Prefabs
Reproduction steps: 1. Create a new project 2. Install the “Input System“ Package 3. Import the “InputDeviceTester” Sample from t... Read more
[Input System] anyKey.wasReleasedThisFrame return true only when the las...
Steps to reproduce: 1. Open the attached “InputAnyKey” project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Observe the Con... Read more
SimpleController in Input System Simple Demo has mouse sensitivity that ...
Reproduction steps: 1. Open the attached project "InputTest" 2. Open \\InputTest\\Assets\\Samples\\Input System\\1.4.1\\Simple Demo\... Read more
Input system regression: Rebinding axis returns just axis instead of button
How to reproduce: 1. Open the attached project “Input System Axis Bug.zip” 2. Open the “SampleScene“ Scene 3. Enter the Play mode 4.... Read more
The pointer event is called on the parent Object even when the "Send Poi...
How to reproduce: # Open the attached project "My project.zip" # Enter Play Mode # Hover with the mouse over the "Child" in th... Read more
Player Input Manager does not allow player to join when enabling the “Jo...
How to reproduce: 1. Open the user’s attached “InputSystemJoinPlayerTest.zip” project 2. In the Hierarchy window, select the “Player... Read more
Keyboard input is caught when using an Xbox controller while Steam Big P...
How to reproduce: 1. Make sure that Steam Big Picture is running in the background 2. Open the "InputBugProject" project 3. Open... Read more
Input Actions Editor loses reference to the active Control Scheme after ...
How to reproduce: 1. Open the attached "controlscheme_playmode_issue" project 2. From the Assets folder, open the “test” Input Act... Read more
Setting InputActionReference doesn't work when it has already been set
Reproduction steps: 1. Open the attached project “InputSystem” 2. Enter Play mode 3. Select the "Test" GameObject in the Hierarch... Read more
InputSystem Hover function gets triggered when Standalone Builds are un-...
How to reproduce: 1. Open the attached “IN-29317.zip” project 2. Open the Player Settings (Edit → Project Settings → Player) 3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some particles do not disappear when setting the particle remainingLifetime property to 0
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project