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Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity
Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more
Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window.2. Enable disable the "Use Different Thread" bool in the script, in the Main... Read more
Wording error on standalone build page
1. What happenedOn the manual page "Overview, Basics, Interface, Publishing Builds":http://docs.unity3d.com/Manual/PublishingBuilds.... Read more
[LightmapUVs] Mesh importer smoothing angle issue
To reproduce:1. Open attached project2. Open scene jagged_lighting_test3. Bake lightmaps4. Notice jagged shadows (screen attached) I... Read more
WebcamTexture.didUpdateThisFrame not working on iOS
-e: see title, works on standalone OSX though -repro:--import attached unity scene or make a quick example--deploy to ios--NOTICE no... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more
Terrain becomes black for a second on exiting Play mode
Terrain becomes black for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting window the Aut... Read more
[WP8] Unity hangs after pause resuming from visual studio
To reproduce:1. Open the attached repro project2. Build for WP83. Open the solution with visual studio4. Deploy to a windows phone5.... Read more
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