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The Animation Importer manual incomplete
The Animation Importer manual incomplete The animation Importer page is missing a lot of features explained: Such as Mask, Curves, ... Read more
Don't show .manifest files in project browser
Manifest files are created for each asset bundle with new system, which results in duplicate of the same asset in editor. Can we n... Read more
Asset bundle search displaying everything with random strings
To reproduce: 1. Open attached project 2. In project browser search type in "b:" and random string like "aoasdada" 3. Notice that al... Read more
Profiler. There is an option to remove function name column from list of...
Steps: 1. In Menu select Windows -> Profiler. 2. Select CPU usage. There will be list of functions. 3. Press right click on header o... Read more
No message if there's no network connection when clicking Download
1. disconnect internet connection 2. select to download a module from module manager 3. Nothing happens and you're not given any mes... Read more
No timeout on download if connection is lost
1. Start download of android and then cut internet connection result: the download stays at a fixed % and no message is received. C... Read more
When clicking on sub-titles in Module Manager window, module is collapse...
1. open module manager 2. click on on android and then an android version 3. Android version collapses This is frustrating. This al... Read more
'PreserveAspect' acting weird
To reproduce: 1. Open the attached project 2. Notice that the image in the scene is distorted. OR 1. Create a new project 2. Import... Read more
Display warning/error when uGUI Image uses sprite, which was TightlyPacked
Right now TightPackerPolicy isn't fully supported by the GUI system and will show artefacts of adjacent sprites in atlas when used. ... Read more
AOT compilation of certain dll's fails
To reproduce: 1. Open the attached project 2. Build & run in Xcode 3. Observe the stack trace reporting that various classes could n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
- Display issues in VideoPlayer when using Screen.SetResolution on certain Google Pixel devices
- Memory Leak When Using Rigidbody2D Physics in WebGL
- Crash on Texture::TextureIDMapInsert when opening a specific project