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Web cam texture is broken when running the project in Incognito mode
To reproduce: - Open attached project and launch "test" scene - Make sure that Chrome is your default browser and that you have an I... Read more
Prefab is distorted after unchecking Optimize Game Objects
Steps to reproduce : - import the project attached - search for the model ThryleBone - select it and in the Inspector check Optimiz... Read more
Asset import did not unload metadata path error when switching a sprite ...
Steps to reproduce : - import the texture attached - set it to Sprite and Manual and apply - open the Sprite Editor - select Automa... Read more
Crash when denying the webcam to stream
- Make sure that you have a webcam on your system - Open attached project and launch "test" scene - Hit Play - Click "Deny" - Hit Pl... Read more
Referenced script missing warning when slicing atlas in playmode
Steps to reproduce : - import the texture attached - in the inspector select Sprite and Single and apply - drag the sprite to the s... Read more
Automatic and Grid are opened behind the Sprite Editor
Steps to reproduce : - import the texture attached - select it and in the inspector choose Sprite and Manual - apply and open the s... Read more
Sprite animation breaks when setting empty frames inbetween
Sprite animation breaks when setting empty frames inbetween the sprites. ALSO just changing the order of the sprites (back and fort... Read more
Enabling height mesh disables auto off mesh links
To reproduce: 1. Open project 4.3_FTP_AI 2. Open scene Terrain navmesh 3. Notice that offmeshlink aren't present 4. Uncheck height m... Read more
MonoBehaviour scripts missing on the object loaded from asset bundle.
To reproduce: 1. Open the project 2. Run the scene from assets folder 3. Notice that scripts are missing from the instantiated objec... Read more
Offmeshlink documentation is outdated
Offmeshlink documentation is outdated. Offmeshlinks now don't require baking and can be updated in real time. Also same object can h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow