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Render textures seem to be incredibly slow on OS X
To reproduce:1. Open attached project2. Open test scene3. Change the Itariations sliderExpected result: The performance is at least ... Read more
Application.ExternalCall page has a bad link
http://docs.unity3d.com/ScriptReference/Application.ExternalCall.htmlIn this page, click on "Browser to Unity Comminucation" link an... Read more
"Show in Explorer" opens the same file when called from different items
Steps to repro:1. to create a new blank project2. create a folder in the Asset any two or more files (do not close the folder, leave... Read more
[RenderTexture][SSAO] Render texture is not painted in a standalone with...
To reproduce this issue: 1. Open the attached project2. Open the scene 'test'3. Run built project in windowed mode.4. Push ALT ENTER... Read more
Setting a canvas' sorting order through code doesn't work properly
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Test script attached to Canvas2 set Sort Order to -1, but ord... Read more
Skyboxes from Standard Asset packages are pixelated
Skyboxes from Standard Asset packages look broken and pixelated - please see attached screen shot for details. To reproduce:- Open a... Read more
-10810 error when trying to launch a build
To reproduce:1. Open attached project2. Build3. run itExpected result: It runsActual result: 10810 error Read more
A RenderTexture drawn by a RawImage component not rendered if game view ...
To Reproduce: 1. Run the scene 'Bug - Render Texture' in editor.2. Deselect click anywhere outside game view.3. The RawImage is no l... Read more
Lightmap snapshot gets cleared when clearing GI Cache
Lightmapping info gets cleared with GI Cache manual cleanup1. Create a project with few static objects2. Optional: set lightmapping ... Read more
No 3D Sound option in audio import settings
To reproduce:1. Open attached project2. Select audio file in project window3. Notice that 3D Sound option is missing in import settings Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default