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0
votes
Fixed

[Boss Room] Late join clients have green names

Package: Boss Room Sample

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Mar 15, 2022

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Version/s: 1.1.0-pre

Reproduction steps: Host a Lobby Join clients and start game. Late join a few clients. Notice their names being green. !image-2022-0... Read more

0
votes
Fixed

[Shadergraph] Subgraphs containing derivative-related functions can be p...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 10.0.0

Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more

0
votes
Fixed

Listview is scrolled to the wrong item when using “ScrollToItem” in a li...

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Jun 22, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a1

How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the “Text Field,” insert “30”4. Obs... Read more

0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

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Oct 28, 2019

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Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

0
votes
Fixed

The gradient ShaderGraph is inverted when using the Perceptual blend mode

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May 17, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproductions steps:1. Open the “PerceptualBlendBug.zip” project2. Open the “SampleScene”3. Observe the Game View Expected result: T... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

Editor crashes on physx::writeCompressedContact when entering Play mode

Physics

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Dec 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.14f1, 2020.2

Reproduction steps:1. Open the user's attached "SmokeSim.zip" project2. Load the "Zuma" scene3. Enter Play mode4. Wait 5-10 seconds-... Read more

0
votes
Active

Cameras (Camera.targetDisplay) render only to Display 0 in the Player wh...

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Jan 22, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure at least two displays are available for testing2. Open the attached “IN-90909.zip” project3. Go to F... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

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