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Editor crashes when Atlas content is edited in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Demo/Scenes/Addition... Read more
Additional File paths do not get updated for Source Generators when the ...
Reproduction steps:1. Open the attached "unity" project2. Open the project folder with Windows Explorer and open the "unity.sln" wit... Read more
Outdated naming of "Build Settings" error message when changing Scenes
How to reproduce:1. Open the attached project "UIBuild.zip"2. Enter Play Mode3. Click the "Button" in the Game view window Expected ... Read more
Bloom Component on a Global Volume resets its visual when saving the pro...
How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Select Assets/Scenes/GameScene/Global Volume Profile.asset3. ... Read more
Wrong region is returned when using “System.Globalization.RegionInfo.Cur...
How to reproduce:1. Open the user’s attached “RegionInfoBug.zip” project2. Enter Play Mode3. Observe the result Expected result: Cur... Read more
Elements selection using Arrow keys doesn’t work in the Shader Graph “Cr...
How to reproduce:1. Create a new URP/HDRP project2. Create a Shader Graph3. Open Shader Graph and press Spacebar4. Press the up and ... Read more
[Properties] Property Search doesn't work with properties with the same ...
Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more
[Properties] Find same properties issues
There are multiple issues with the Find same properties workflow: !image-2024-01-22-13-49-08-368.png! 1) Click on active property of... Read more
[Properties] Find Asset Reference in project should use p: in its query
Right click on an asset Chose Find Reference in Project !image-2024-01-22-13-40-47-555.png! See that the query use to search doesn't... Read more
[Properties] Asset property indexing doesn't work for null asset reference
Create an asset with asset reference (ex a prefab referencing a material). Ensure your Asset Index has property enabled: !image-2024... Read more
All about bugs
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