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13
votes
Won't Fix

[iOS][IL2CPP] Build fails when there is dll plugin in the folder "Plugin...

iOS

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Mar 02, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Open the attached project and build (make sure that backend is set to ill2cpp).2. Observe the: "Error building Play... Read more

0
votes
Duplicate

Can't load the scene in the assetbundle

Asset Loading

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Mar 02, 2015

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Version/s: 5.0.0f4

Can not load the second scene in the assetbundle, when there are two scenes in the assetbundle. Tested both, the new and the legacy ... Read more

0
votes
Fixed

'Manual>Reflection Probe' misses description for 'Use Occlusion Culling'

Docs - Manual

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Feb 28, 2015

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Version/s: 5.0.0f4

'Manual>Reflection Probe' misses description for 'Use Occlusion Culling' /Manual/class-ReflectionProbe.html There's a checkbox in... Read more

0
votes
Fixed

UnityEditor.EditorApplication.isPlaying = false doesn't quit playmode in...

Editor - Other

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Feb 28, 2015

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Version/s: 5.0.0f2

How to reproduce:1. Open the attached project "676201IsPlayingBug.zip"2. Open and Play "test" scene3. Notice that UnityEditor.Editor... Read more

0
votes
Fixed

Application.logMessageReceivedThreaded doesn't appear to log any messages

Scripting

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Feb 28, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open attached script in a new project2. Attach script to any game object3. Play the scene- The script should ou... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Fixed

GizmoType.SelectedOrChild is ignored when parent is selected

Scene/Game View

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Feb 28, 2015

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Version/s: 5.0.0f2

1. Open 'Scene' in the included project.2. Note the 'Thing' MonoBehaviour with an accompanying editor class configured to draw a cub... Read more

0
votes
Fixed

SurfaceEffector2D prevents other forces from being applied, such as to m...

Physics2D

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Feb 27, 2015

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Version/s: 5.0.0f1

The problem here is that the impulse-force being applied is swamping any forces that the end-user is applying. Note that you cannot ... Read more

0
votes
Postponed

[DepthOnly] Clear flags set to "depth-only" is clearing the color buffer...

Camera

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Feb 27, 2015

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Version/s: 4.6.3f1

Clear flags set to "depth-only" is clearing the color buffer if a non-standard viewport rect is set.Reproducible on 4.6.0f1, 4.6.3f1... Read more

0
votes
Duplicate

[HomeScreen] Clicking on 'new project' makes buttons disappear

Editor - Other

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Feb 27, 2015

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Version/s: 5.1.0a1

Steps to repro:1. Open the homescreen2. Press 'new project'3. Observe buttons at top right: http://screencast.com/t/8qkKUpvb5uG3They... Read more

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