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Outline effect component color animation doesn't function
To reproduce: 1. Open attached project 2. Open Test scene 3. Lock Inspector on Text game object 4. Press play 5. Move cursor over B... Read more
Errors when importing a project containing an audio file
Steps to reproduce : - create a new project in beta 1 - import an audio clip - upgrade the project to beta 2 and notice the errors ... Read more
106 x 106 icon gets overwritten when building on top of the same solution
To reproduce: 1. Create a new project 2. Set the target platform to Store Apps and sdk to Phone 8.1 3. Import the attached image and... Read more
WP 8.1 fails WACK on General metadata correctness test
To reproduce: 1. Create a new project, with an empty script attached in the default scene 2. Build for Windows Store Apps with Phone... Read more
[WP8.1] Deployment sometimes fails
Deployment to WP8.1 sometimes fails, but you can still run the app that was installed on the phone afterwards. To reproduce: 1. Cre... Read more
Building C# projects for Universal apps fails
To reproduce: 1. Create a new project 2. Set the platform to Store Apps 3. Set the sdk to universal, type to c# solution and enable ... Read more
[Transparency] Transparent shadow caster with baked lightmaps ignore til...
To reproduce: 1) Create new project 2) Create material in project view 3) Change Rendering mode to "Cutout" or "Transparent" 4) Add ... Read more
5.0.0b2 conflicts instead of sharing "Recent projects" with other 5.0 ve...
To reproduce: 1) Have 5.0.0b2 and any other 5.0 version installed 2) Make a new project in b2(let's call it Project 1). 3) Open b2 p... Read more
UI Text gets messed up after changing font Character value to dynamic
To reproduce: 1. Open attached project (SDH4AssetStore.zip) 2. Open MainMenu scene 3. Select DroidSansMono font (AssetStoreTools->E... Read more
EditorGUI.DrawPreviewTexture doesn't render texture alpha
To Reproduce: 1. Open the attached project, selestc texture '1' in assets, set it's 'Alpha Is Transparency' to true. 2. Open 'Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL