Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.0.0b20
Issue ID
663179
Regression
No
WebGL build crashes with out of memory error
The attached project works fine in the Editor, but crashes as a WebGL build: http://i.imgur.com/7yBSwlR.png Looks like an out of memory problem. I played with different values for the memory the build can use in the browser, but still no luck. Crashes every time!
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
CoffeeOD
Jan 27, 2015 08:40
Same problem here.