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EditorGUILayout.BeginHorizontal does not fit more than two toggles
To reproduce: 1. Open attached project 2. Open scene "bug" 3. Select the Main Camera 4. Look at the inspector. Three toggles are in ... Read more
SystemInfo.systemMemorySize returns negative value on devices with more ...
Reproduced on: Samsung Galaxy Note 3 LTE (SM-N9005) with Android 4.3 (3 GB of RAM) Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b... Read more
[Camera/ImageFx] Having 2 cameras enabled, first one loses its screen ov...
In the editor's scene there are two cameras. First one has an attached image effect "Screen overlay" with a texture applied. Also,... Read more
OpenGL ES 2.0 emulation is not available in the editor when it is starte...
This is a regression from Unity 4.2.2f1. When Unity editor is started without any flags, or with "-force-d3d11" flag, the "Edit -> G... Read more
Only one event fires trough the loop when setting simultaneous animation...
Steps to reproduce : - import the project attached - open the scene - press play and notice the messages in the console and notice... Read more
[Onboarding] Scenes that render quickly stutter in standalone builds usi...
Steps to reproduce : - import the project attacehd - open the scene and press play - look in the profiler and notice that WaitForT... Read more
Loading Asset Bundle leaks memory
To reproduce: 1. Open attached 'Repro' project If reproducing with newer version, you'll need to recreate AB 2. Select one of the f... Read more
Removing Rigidbody2D in play mode disables object collision
To reproduce: 1) Open '2DBug.rar' project that user attached. 2) Open 'Scene' scene and press play 3) You will notice that in 2D par... Read more
Unity hangs when running AssetDatabase.ExportPackage with ExportPackageO...
To reproduce: 1. Open attached project 2. Click custom menu item Build > Export Packages Expected result: Packages are properly expo... Read more
wrong error shown when trying to add script with name mismatch to GO
-e: when trying to add a script with a mismatch between file and class name to a game object the wrong error is shown -repro: --cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened