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Editor GUI does not display text/objects/assets (Win XP Only)
Win XP 32-bit does not display text/objects/assets in editor. Please see attached screen shot for details. To reproduce: - Create a... Read more
[Standard][Keywords] Material EmissionColor set from Code does not set a...
To reproduce this bug: 1. Open the attached project 2. Open test material 3. Select TestMaterial, set any color you like in Emissio... Read more
Word wrapping has been turned off for the console, making it necessary t...
To reproduce this issue: 1. Open the attached project 2. Open 'Test Scene' 3. Play 4. You should see a debug message in the console... Read more
When using rich text and changing font size with <size>, the wrong space...
To reproduce the bug: 1. Import RichTextSizeBug package 2. Open the scene 3. Observe the text field 4. It has the rich text enabled... Read more
Autoconnect Profiler checkbox for Web Player Builds always disabled
-e: see title -repro: --enable webplayer dev build --NOTICE the disabled option for auto-connecting the profiler Read more
Orthographic camera doesn't work in full screen mode with non-native res...
To Reproduce: 1. Create a new project, set Camera to Orthographic, add scene to build, build & run. 2. Select any non native resolu... Read more
The documentation has nothing about 'responseHeaders'
There is absolutely no documentation on responseHeaders property of WWW. You can see in MonoDevelop that it autocompletes this to an... Read more
Tree height in SpeedTree Modeler does not match Unity editor
Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more
Adjusting the Samples value in the Animation Editor view does not adjust...
Steps to repro: 1. Create a new game object. 2. Add an Animator component, add an animator controller and an animation to it 3. ... Read more
SystemExecutableAndDlls is counting the executable twice
To Reproduce: 1. Open the project & build it to iOS, with development build on. 2. Click 'Print sizes' notice that 'Total' is eq... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom elements not visible in UI Builder when defined in a namespace starting with "Unity"
- Decal Projectors of Prefabs appear less faded in Scene view
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled