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0
votes
Fixed

[Canvas] Destroying canvas causes memory leak

UI

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Oct 09, 2015

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Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Open and play the "GUILeak" scene3. There is a "GUILeak" object in the scene that will... Read more

0
votes
Fixed

[AnimatorOverrideController] Override controller created during runtime ...

Animation

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Oct 09, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "SA_Character_1P_Basepose" in hierarchy4. Notice that it h... Read more

0
votes
Fixed

[tvOS][iOS] App Overrides device'e ambient music

iOS

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Oct 09, 2015

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Version/s: 5.1.4b15

To Reproduce: 1. Play any music on an AppleTV(Only way to do this, that I've found, is to us Home Share from your Mac (just enable i... Read more

9
votes
Not Reproducible

[Physics] Loading models w/ cloth component causes physics crash

Physics

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Oct 08, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Download project (details in edit)2. Import it and open scene "scenes/test/test_lolo"3. Play it and wait sever... Read more

0
votes
Postponed

[SerializedArray] Adding over 2000 elements to a serialized array causes...

IMGUI

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Oct 08, 2015

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Version/s: 5.3.0b2

To reproduce the issue follow the steps:1. Load "New Unity Project 1" project2. Load "EmptyArray" scene3. Find "keyword" array list ... Read more

0
votes
Fixed

GearVR only: Fixed Camera.stereoMirrorMode bug

VR

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Oct 08, 2015

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Version/s: 5.2.1p2

1) Open the test project2) build and deploy to android device (ensure VR mode enabled)3) Tap the touch pad to toggle mirrormode.4) o... Read more

0
votes
Postponed

Distributed PDB2MDB.EXE does not work for DLLs built with VS2015

Mono

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Oct 08, 2015

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Version/s: 5.2.1f1

pdb2mdb.exe tool that is shipped with Unity fails to create mdb files for libs created in VS 2015. Fails even for simplest DLLs. e.g... Read more

0
votes
Fixed

ParticleSystem>Collision: Radius scale option gets hidden for 3D + World...

Shuriken

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Oct 08, 2015

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Version/s: 5.3.0b2

ParticleSystem>Collision: Radius scale option gets hidden for 3D + World mode 1. What happenedParticleSystem>Collision: Radius... Read more

0
votes
By Design

ParticleSystem>Visualize Bounds doesn't work with non default material

Shuriken

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Oct 08, 2015

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Version/s: 5.3.0b2

ParticleSystem>Visualize Bounds doesn't work with non default material 1. What happenedVisualize bounds doesn't show bounds with ... Read more

1
votes
Fixed

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