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Input.GetButton returns false on level change, when button is still held...
How to reproduce: 1. Open attached project (case 739214.zip)2. Open scene Scenes/Main.unity- Scene contains a green Plane with a few... Read more
[DX9] UI Text is blurry
How to reproduce:1. Open the attached project2. Open BugScene scene3. Set auto graphics API in player settings to DX94. Notice how b... Read more
Loading one image w/ WWW causes second random image to appear in standal...
Steps to reproduce:1. Download and open attached project "repro_739115.zip"2. Open scene "testscene" and play it3. (EXPECTED RESULT)... Read more
Mute audio option state isn't saved and is always disabled when editor i...
This works in current trunk version, no idea when it was fixed, but probably quite a long time ago. Read more
Objects in hierarchy are no longer expanded when returning from maximize...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Notice that Game view has "Maximize on play" enabled4. Expand "T... Read more
Profiler: Network Operations won't clear
To reproduce:1. Open repro738999.zip project (Repro project for the bug is attached separately in an edit further down in the bug re... Read more
When properties of a parent object using some Layout Component are chang...
How to reproduce:1. Open the attached project2. Open "SceneView Repaint Issue" scene3. Select Button (UI.Text) in hierarchy4. Change... Read more
Application.targetFrameRate causes Timeout warning
On an Android, if Application.targetFrameRate is used then minimzing the app shows the following warning: 10-22 13:49:44.301 2117 21... Read more
[VertexHelper] AddUIVertexTriangleStream causes crash
Repro steps:1) Open the project and scene in it2) Play and click the button in the Game View3) Notice the crash Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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