Search Issue Tracker
[LOD] Some trees are stretched out when moving towards them in the scene...
Steps to reproduce: 1. Open the attached project2. Open the scene in _Scenes folder3. Focus the terrain by double clicking on the 'T... Read more
doNotCaptureKeyboard not working in WebGL
1. What happenedWebGL project build with Unity 5.1.0f2 with HTML content which require keyboard input is no longer working. In earli... Read more
Crash importing assets (regenerating prefabs)
To reproduce:1. Open attached project2. Click Yes/Regenerate Prefab buttons3. Editor will crash at some point Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
New tag + button not always responsive on click
Create a new project, select the Main Camera in the scene and go to the Add tag... option in the inspector. Try to click the + butto... Read more
Parenting in foreach (Transform child in transform) crashes Unity
Steps to reproduce:1. Open attached project's scene "game".2. Enter play mode - endless loop is started, because of foreach cycle. Read more
[FBX] Unity ignores animation's constant tangent type in FBX and imports...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Select the Soldier@walking_step gameobject4. Open the Animation Wi... Read more
Can't bake NavMesh while building Lighting
Reproducible on 5.0, 5.1, 5.2; Repro steps:1. Create an empty 3D scene with a default terrain;2. Paint something into the terrain (p... Read more
[Plugin] Unity editor fails to import some of the DLLs when importing a ...
Steps to reproduce: 1. Create new Unity project2. Import the attached package3. Notice the errors thrown in the console: Assets/uFra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default