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0
votes
Fixed

[HDRP] Ambient Light is not updating when Directional Light is being rot...

Package: Scriptable Render Pipeline HD

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Apr 28, 2020

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Version/s: 7.1.7

How to reproduce:1. Open the attached project named "Case_1242459"2. Open Test Scene3. Enter Play mode4. Select the Sun gameObject5.... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more

1
votes
Active

Compute and graphics queues are not run asynchronously when asynchronous...

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Jun 17, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-101628” project2. Navigate to Edit → Project Settings → Graphics → Asynchronous Compute Sh... Read more

0
votes
Won't Fix

URP Renderer 2D Full Screen Pass Renderer Feature is only affecting half...

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Nov 17, 2023

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Version/s: 2023.3.0a15

How to reproduce:1. Open the “FullScreenTest“ project2. Open the “Test“ scene3. Open the “Assets/Settings/Renderer2D“ in the Inspect... Read more

9
votes
Won't Fix

Selecting shader for a material resets custom Render Queue to default sh...

Shaders

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May 02, 2017

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Version/s: 5.5.2p4

When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more

0
votes
Not Reproducible

Editor hangs without stack trace when minimizing the Editor

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Mar 01, 2024

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Version/s: 2021.3.21f1, 2022.3.15f1, 2023.2.3f1

Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more

0
votes
Fixed

[HDRP] APV probes change value after project reload

Package: Scriptable Render Pipeline HD

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Feb 15, 2022

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Version/s:

Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

0
votes
Active

Search results number in Saved Searches Panel is not properly visible wh...

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Jul 16, 2025

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Version/s: 6000.0.53f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new project and make sure that Light Editor mode is selected2. Open Search window (Window > Search... Read more

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