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Dashes in Asset sub folders prevents ScriptUpdater to update scripts
Dashes in Asset sub folders prevents ScriptUpdater to update scripts Read more
Animator.GetCurrentAnimationClipState returns old data
To reproduce: 1. Open attached project. 2. Open "scene". It logs the Animator.GetCurrentAnimationClipState 3. Enter play mode and i... Read more
Increased the Send level on Audio Mixer Group and editor crashed
Increased the Send level on Audio Mixer Group in Inspector panel and the editor crashed. Please see attached video for details. Read more
Holding a key and changing the level causes the key state to be reset
Steps to reproduce: 1. Open the project and open a scene called "Scene0" 2. Press Play 3. Hold space (a label at the top left appear... Read more
Profiler behavior on Web Player platform needs to be updated
Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more
Crash on refocusing Unity
To reproduce: 1. Open attached project 2. Open scene test 3. Hit ctrl-alt-del - the option menu should appear (not the task manager ... Read more
uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to Automatic Run the project on device - uGUI elements wil... Read more
Obsolete API upgrade error does not disappear if script containing obsol...
Steps to reproduce: 1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major ... Read more
In Flash the cos() and sin() functions in vertex shaders are
Steps to reproduce: 1. Open attached project and open the scene "SinCosBug_scene". 2. Look at the two curves in the scene. The top o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed