Search Issue Tracker
Editor crashes in DirectX 11 mode when GPU doesn't support DirectX 11
Graphics card doesn't support DirectX 11, only DirectX 9 and DirectX 10. Editor is being launched in DirectX 11 mode and crashes imm... Read more
InputField.validation property doesn't link to the InputField.Validation...
Validation in Documentation/html/en/ScriptReference/UI.InputField-validation.html doesn't link to Documentation/html/en/ScriptRefere... Read more
Preferred width/height don't "ovrride" flexible ones
To reproduce: 1. Open attached project 2. Open test scene 3. Select "Right" game object (Canvas -> Panel -> Right) 4. Notice that pr... Read more
UI Button doesn't change to "Disabled Color" when it gets disabled by To...
To reproduce: 1) Create new Unity Project 2) Add "GameObject" --> UI --> Button 3) Change colors like this: "Image" Component color ... Read more
Import fbx errors when importing a c4d file
Steps to reproduce : - import the c4d file attached and notice that Cinema 4d will also open - with C4D opened reimport the file a... Read more
[OpenGL] ReadPixel does not work when texture resolution is smaller than...
I'm trying to render some GUI elements (labels, boxes) into a rendertexture, then try to readPixels into a Texture2D then render thi... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Component... Read more
Unity crashes if scene is saved with modified generated DefaultReflection
Unity crashes if scene is saved with modified generated DefaultReflection Steps to reproduce: 1. Download attached project or creat... Read more
Unity replaces original scene when importing it after it was exported as...
Unity replaces original scene when importing it after it was exported as a package and renamed in another project and exported back.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator
- Prefab Override context menu does not appear when changing attributes on a Terrain Component
- Particles are visible through Mesh when Sprite-Lit-Default Material is used