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Overlapping text and weird behaviour on the "Exposed Parameters" drop do...
Overlapping text and weird behaviour on the "Exposed Parameters" drop down menu. Please see attached screen shot for details. To re... Read more
Sprite editor can't be closed if the window was open when closing down u...
1. create new project, import sprite and open the sprite editor 2. close unity and open same project 3. observe error spam in consol... Read more
Text on Tool Tip needs to be updated
Text on Tool Tip needs to be updated - please see attached screen shot for details. To reproduce: - Open attached project and launc... Read more
Random crashes and no bugreporter when tweaking Duck Volume
Random crashes and no bugreporter when tweaking the parameters in Duck Volume at runtime. I have also experienced this type of crash... Read more
Player settings sometimes breaks when switching to Windows Store
To reproduce: 1. Create a new project, and create a new script for it 2. Open the build settings, switch the platform to wp8 3. Open... Read more
WP8 app crashes when sliding with nGUI
WP8 application crashes with an access violation exception when trying to slide a slider in the nGUI example scene. To reproduce: 1... Read more
Missing documentation links in new 2D components
Steps to repro: 1. Create a new project and add these components to any gameobject: platform effector constant force2d area effector... Read more
Documentation link on billboard renderer component broken
Steps to repro: 1. Create a new project and add a billboard renderer component to any gameobject 2. Observe that it doesn't have an ... Read more
[WSA] Taking detailed memory sample crashes any Windows Store application
Steps to reproduce: 1. Build and run any application with Internet capabilities enabled and Profiler attached 2. Select memory profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions