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[WinEditor] Project Settings doesn't highlight correctly on display with...
Steps to reproduce: Open the attached project Open the Glacier Scene (Assets\Samples\High Definition Render Pipeline\17.0.4\Water Sa... Read more
Crash without stack trace and memory leak when baking APVs in a very lar...
How to reproduce:1. Create a new project2. Create ~10 scenes loaded additively at once3. Add ~20,000 cubes in each scene receiving G... Read more
Reloading a floating Material Preview window causes the preview to dupli...
Steps to reproduce: Create a new project Create a new material Select the newly created material In the Inspector window, in the Pre... Read more
URP Decals become invisible when over 1000 units away from the camera
Reproduction steps: Open the attached “IN-138945” project Open the SampleScene Observe the Game view Actual result: The white square... Read more
Incorrect macOS terminology is shown when viewing “Minimize the Hub to m...
How to reproduce:1. Open Unity Hub2. Go to settings → Appearance3. Find the option “Minimize the Hub to macOS menu bar when Unity Ed... Read more
User is not prompted whether they want to apply or revert changes when c...
How to reproduce:1. Create a new Unity project2. Navigate to Edit → Project Settings → Graphics3. Add this keyword set, “test1 test2... Read more
[Linux] Crash when launching Player on older CPUs
Reproduction steps:1. Launch the attached Player in the Linux environment Actual result: Player crashesExpected result: Players laun... Read more
Incorrect build of the Unity Editor is installed when using a Windows Ar...
How to reproduce:1. In Unity Hub2. Go to Installs → Install Editor and install any version of the Unity Editor3. Observe the Install... Read more
The animation event is not triggered when the frame rate is set to 120 o...
How to reproduce:1. Open the attached “IN-138913” project2. Build and Run for Android3. Observe the UI stats on the device Actual re... Read more
Switching platforms will trigger shader-related warnings (TraceTranspare...
DescriptionSwitching platforms will trigger shader-related warnings. ■Warning Details{code:java}Shader warning in 'TraceTransparentR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type